Demon Berserk - Videogame Character
Demon Berserk - Videogame Character

Demon Berserk – a full real-time character I crafted during my free time. You can follow the creation journey in my blog posts, where I detail each stage of the process. The character took about a month and a half to complete, and I thoroughly enjoyed every step of bringing it to life. To push the texturing quality, I utilized 10 UDIMs with 2K maps, balancing high detail with optimization. The final model stands at around 180k tris, capturing intricate details while maintaining efficiency.

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